Nirvikalpa
In country like Nepal, F/LOSS is
not an alternative, rather is it the only way we could prosper in ICT; this was
the idea behind the project name ‘Nirvikalpa’. Nirvikalpa CD is a collection of
F/LOSS target for the general public using Microsoft operating system. The
applications are divided and organised by categories. In Nirvikalpa CD 2.0 the
education category contains 9 F/LOSS materials.
EBarnamala:
EBarnamala is an application
which is useful to the children who are beginning to learn the Nepali language.
It helps the child to recognize colours, animals, money, learn time, understand
character and all the basic things to start with. It also helps them to learn
math’s in native language.
GraphCalc:
It is enhanced calculator
software which supports different mathematical equations from calculus to
derivatives, statistical analysis etc.
Tux Typing 2:
Tux is the Linux penguin. Tux typing is a typing tutor which is used as
an educational game for children helping then learn how to type correctly.
Celestia:
It is a space simulator and is
not confined to the earth. It gives the user’s ability to travel through the
universe in three dimensional (3D). Users can go back in time to see what the
universe was at that time period, what it was like.
Stellarium:
It is a planetarium for user
workstation. The users can see the sky
and stars like when they are outside and looking at it through their naked
eye. It allows the users to zoom so that
the user can see the stars and universe more closely. When the users click on
any star, it displays the information about that star, for example its name,
magnitude, distance, apparent diameter etc. It also provides a feature to see
the constellations names and their lines. The users can set the coordinates and
see what is in that coordinate.
Maxima:
It helps the mathematical
teachers and students from primary to university level.
Childsplay:
It is targeted for kindergarten
students to train them to use the computer peripherals and help them learn
about the letters, numbers, sound and images.
The Babbleback Machine:
This software records the sound
and plays it back with the waveform with some delay as adjusted by the
user. It helps the children starting
from six months to learn about the sounds.
TuxMath:
TuxMath is an educational game
which helps the children learn and practice mathematics. This software makes
the learning process more fun and effective (Nirvikalpa, n.d.).
REFERENCES
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